Infected, a crypto game simulating pandemic scenarios, has announced its migration from Ethereum's Layer-2 network, Base, to Solana due to high transaction volumes that exceeded Base's capacity. Despite initial expectations, the game's launch suffered from significant gas price spikes, leading to transaction failures and user dissatisfaction. The Infected team indicated that these technical difficulties hindered the user experience, prompting their decision to shift to Solana where users had expressed a preference to avoid bridging. Jesse Pollak, a Base architect, countered claims from Infected by stating that the network performed well, attributing the issues to frontend problems rather than the network's capacity. Base reportedly supports a significant number of users, yet Infected's developers remain firm in their stance that scaling limitations contributed to the problems faced during launch. The disagreement has sparked debate within the crypto community, with mixed reactions regarding the accountability for the launch issues.

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